Before we get started with this developer update, if you missed the previous developer update, you can read that here: The city takes shape, or you can watch this handy video summary: https://www.youtube.com/watch?v=Kvl5mHl3eac

While last month had a core focus on internal, backend work, this month had a core focus on shoring up and completing the final missing pieces of the map so we can begin bugfixes and optimization passes.

One of our core focuses in this endeavor is making detail passes to enhance regions that we expect players to spend longer periods of time in, these being the sections recreated from Half-Life 2, like the Apartment complex you may have seen in an incomplete state in our Residential District Preview. The original path from Half-life 2, excluding Kleiner's lab and other critical sections of the story. While we don't think these areas serve a massive gameplay purpose, we believe the detail is both important to recreate and a fun, if niche, homage to the original game that we weren't able to include even in our previous iterations of the City.

While shoring up the map, we've begun removing filler 'blocks' (these are white cubes present on the map that you may have seen in the earlier developer pictures) with detailed filler buildings and proper map boundaries, making the world feel a bit more naturally in place. Some map boundaries may end up changing.

Most notably, the areas around the Industrial and Nexus Districts have been completed, making them a more wholly complete build in general. So much so, in fact, that we are pleased to have another map preview of the Industrial District in a complete state*: https://www.roblox.com/games/4462866716/City-17-Preview-Factory-District-Showcase

Next month, we will hopefully have some gameplay elements to showcase, more interior shots, and expect another early post (not a Developer Update) early in March with details on applying to join the Combine, or applying as a community moderator (in-game, or in Discord.)

*There is three large holes we are aware of in the Industrial District that will be fixed, but did not make it into the Preview Build. **More images are attached in the following posts. Discord only allows 6 images per initial post.

Watch the original developer video ↗

FROM THIS UPDATE

In pictures.

Original development capture · 2023-02-28
Original development capture · 2023-02-28
About this edition

Republished from the original announcement and its continuations. Discord ping syntax, thread-opening notices and unrelated personal asides have been removed; contributor names and links have been made readable. Historical plans retain their original context.